Player State Created

This commit is contained in:
2024-11-18 19:59:06 -04:00
parent 22d70553ec
commit 0b02776458
4 changed files with 33 additions and 2 deletions

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Content/Blueprints/Game/BP_AuraGM.uasset (Stored with Git LFS)

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Content/Blueprints/Player/BP_AuraPlayerState.uasset (Stored with Git LFS) Normal file

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// Assets provided by DruidMechanics. Copyright Jonathan Rampersad 2024
#include "Player/AuraPlayerState.h"
AAuraPlayerState::AAuraPlayerState()
{
NetUpdateFrequency = 100.f;
}

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// Assets provided by DruidMechanics. Copyright Jonathan Rampersad 2024
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/PlayerState.h"
#include "AuraPlayerState.generated.h"
/**
*
*/
UCLASS()
class AURA_API AAuraPlayerState : public APlayerState
{
GENERATED_BODY()
public:
AAuraPlayerState();
};