From 95b4ae5cfb0bd7dc98fad0e37880a570d3630da9 Mon Sep 17 00:00:00 2001 From: Jonathan Rampersad Date: Sun, 17 Nov 2024 19:58:41 -0400 Subject: [PATCH] Basic Movement Input --- Content/Blueprints/Input/IMC_AuraContext.uasset | 3 +++ .../Input/InputActions/IA_Move.uasset | 3 +++ .../Private/Player/AuraPlayerController.cpp | 5 +++++ .../Aura/Public/Player/AuraPlayerController.h | 17 +++++++++++++++++ 4 files changed, 28 insertions(+) create mode 100644 Content/Blueprints/Input/IMC_AuraContext.uasset create mode 100644 Content/Blueprints/Input/InputActions/IA_Move.uasset create mode 100644 Source/Aura/Private/Player/AuraPlayerController.cpp create mode 100644 Source/Aura/Public/Player/AuraPlayerController.h diff --git a/Content/Blueprints/Input/IMC_AuraContext.uasset b/Content/Blueprints/Input/IMC_AuraContext.uasset new file mode 100644 index 0000000..5e79dc1 --- /dev/null +++ b/Content/Blueprints/Input/IMC_AuraContext.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dceb66734a60ce39ea5cc6f6c23becc1a2de6475b9382286a13b82969a776825 +size 6387 diff --git a/Content/Blueprints/Input/InputActions/IA_Move.uasset b/Content/Blueprints/Input/InputActions/IA_Move.uasset new file mode 100644 index 0000000..7b57581 --- /dev/null +++ b/Content/Blueprints/Input/InputActions/IA_Move.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:453885bb7be596730489efa18d5bf09c32bbb4f63a2f8704b610358fa15823c1 +size 1509 diff --git a/Source/Aura/Private/Player/AuraPlayerController.cpp b/Source/Aura/Private/Player/AuraPlayerController.cpp new file mode 100644 index 0000000..91a0f62 --- /dev/null +++ b/Source/Aura/Private/Player/AuraPlayerController.cpp @@ -0,0 +1,5 @@ +// Assets provided by DruidMechanics. Copyright Jonathan Rampersad 2024 + + +#include "Player/AuraPlayerController.h" + diff --git a/Source/Aura/Public/Player/AuraPlayerController.h b/Source/Aura/Public/Player/AuraPlayerController.h new file mode 100644 index 0000000..28a2be2 --- /dev/null +++ b/Source/Aura/Public/Player/AuraPlayerController.h @@ -0,0 +1,17 @@ +// Assets provided by DruidMechanics. Copyright Jonathan Rampersad 2024 + +#pragma once + +#include "CoreMinimal.h" +#include "GameFramework/PlayerController.h" +#include "AuraPlayerController.generated.h" + +/** + * + */ +UCLASS() +class AURA_API AAuraPlayerController : public APlayerController +{ + GENERATED_BODY() + +};