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15
Source/Aura.Target.cs
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15
Source/Aura.Target.cs
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// Assets provided by DruidMechanics. Copyright Jonathan Rampersad 2024
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using UnrealBuildTool;
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using System.Collections.Generic;
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public class AuraTarget : TargetRules
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{
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public AuraTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Game;
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DefaultBuildSettings = BuildSettingsVersion.V2;
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ExtraModuleNames.AddRange( new string[] { "Aura" } );
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}
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}
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